Plunder the Sea
Relaxing 2D RTS | Made for PGJ 24 | Unity, Aseprite, FL Studio
I am a game designer living in Los Angeles with a degree in Game Design & Development from the Rochester Institute of Technology. I have experience in Unity, Blender, Adobe Creative Suite and I love creating and teaching about games. I also have experience managing businesses and teaching. Download my resume here and watch my reel here.
Relaxing 2D RTS | Made for PGJ 24 | Unity, Aseprite, FL Studio
2D Grid-based Puzzle Game | Made for GMTK 23 | Unity, Aseprite, FL Studio
3D Infinite Runner | Made for GMTK 22 | Unity, Blender, FL Studio
Rogue-lite 2D Platformer | Made for Mini Jam 105 | Unity, Aseprite, FL Studio
2D Tactics RPG | Made for GAGJ 21 | Unity, Aseprite, FL Studio
Experimental 3D Platformer | Made for GMTK 21 | Unity, Blender
2D Grid-based Puzzle Game | Made for Zeno Jam 21 | Unity, Aseprite, FL Studio
3D Hack & Slash | Semester-long College Project | Unreal, Maya, Kinect
Board/Card Game | Semester-long College Project | Photoshop, Illustrator
2D Run & Gun | Semester-long College Project | Java, Photoshop
My dream childhood bedroom come to life | Blender, Photoshop
Warhammer Model for 3D Printing | Blender, Photoshop
Created for a community made Halloween VGM Mixtape | Blender, Photoshop
Posters and other graphic design projects | Illustrator, Photoshop
Merchandise and videos made for the band Early Retirement | Illustrator, Photoshop, Premiere
For inquiries, please click the link on the left to send me an email. I look forward to chatting with you.